Tags
This page details all the tags that TFC adds, and uses for various functions. These have been separated out into Block Tags, Fluid Tags, Item Tags, Entity Tags, and a separate page for Worldgen Tags.
Block Tags
| Tag Id | Function |
|---|---|
tfc:can_trigger_collapse |
If the block can trigger collapses to start nearby when mined |
tfc:can_start_collapse |
If the block can form the epicenter of a collapse |
tfc:can_collapse |
If the block can collapse, by default turning into itself. Do not check this, use CollapseRecipe#canCollapse |
tfc:can_landslide |
If the block can landslide, by default turning into itself. Do not check this, use LandslideRecipe#canLandslide |
tfc:supports_landslide |
Non-full blocks that count as full blocks for the purposes of landslide side support check |
tfc:not_solid_supporting |
Blocks that don’t count as supporting the block above for the purposes of collapse start checks |
tfc:toughness_1 |
Tags for toughness of materials w.r.t falling blocks |
tfc:toughness_2 |
Tags for toughness of materials w.r.t falling blocks |
tfc:toughness_3 |
Tags for toughness of materials w.r.t falling blocks |
tfc:breaks_when_isolated |
When surrounded on all six sides by air, this block will break and drop itself |
tfc:fallen_leaves |
All fallen leaf blocks. |
tfc:seasonal_leaves |
Leaf blocks that spawn leaf particles in the fall |
tfc:insulation |
Common solid stone blocks, including stone, cobble, bricks, smooth, plus non-stone bricks |
tfc:extra_cave_carver_replaceable |
Blocks that can be made into karst caves. By default, raw and gravel limestone, chalk, dolomite, marble, and basalt. |
tfc:lamps |
All lamp blocks. |
tfc:anvils |
All anvils. |
tfc:logs_that_log |
Logs that can be cut down in entire trees via axes |
tfc:workbenches |
All workbenches. |
tfc:support_beams |
All support beams. |
tfc:aqueducts |
All aqueducts. |
tfc:charcoal_pit_insulation |
Blocks that are valid for covering a charcoal pit, in addition to the default non-flammable solid blocks |
tfc:charcoal_forge_insulation |
Blocks that are valid to surround a charcoal forge |
tfc:charcoal_forge_invisible |
Blocks that are valid to obscure a charcoal forge without obscuring chimney access i.e. crucibles |
tfc:bloomery_insulation |
Blocks that are valid for a bloomery multiblock structure |
tfc:blast_furnace_insulation |
Blocks that are valid for a blast furnace multiblock structure |
tfc:heat_insulation |
Blocks that can insulate the heat generated by a firebox |
tfc:heat_passable |
Blocks that always allow heat from a firebox to pass through |
tfc:scraping_surface |
Blocks that can be used for a scraping recipe |
tfc:glass_pouring_table |
Blocks that you can pour hot glass on, to create glass panes |
tfc:glass_basin_blocks |
Block that you can pour hot glass in, to create glass blocks |
tfc:thatch_bed_thatch |
Thatch blocks that can be used to create a thatch bed |
tfc:fruit_tree_branches |
Used for fruit tree growth mechanics |
tfc:fruit_tree_leaves |
Used for fruit tree growth mechanics |
tfc:fruit_tree_saplings |
Used for fruit tree growth mechanics |
tfc:kelp_trees |
Used for kelp growth mechanics |
tfc:kelp_branches |
Used for kelp growth mechanics |
tfc:bamboo |
Used for bamboo growth mechanics |
tfc:bamboo_sapling |
Used for bamboo growth mechanics |
tfc:spreading_bushes/living |
Used for spreading bush growth mechanics. |
tfc:spreading_bushes |
Used for spreading bush growth mechanics. Includes both living and dead bushes. |
tfc:thorny_bushes |
Bushes that damage entities walking through them |
tfc:explosion_proof |
One of either can_break or cannot_break is used, depending on if powder kegs are restricted to only natural blocks or not in the config |
tfc:powderkeg_breaking_blocks |
One of either can_break or cannot_break is used, depending on if powder kegs are restricted to only natural blocks or not in the config |
tfc:can_be_snow_piled |
Blocks that can be replaced with snow piles |
tfc:can_be_ice_piled |
Blocks that can be replaced with ice piles. |
tfc:converts_to_humus |
Blocks that, when covered by a snow pile, will be replaced with humus |
tfc:solid_top_face |
Blocks that are considered to have a solid top face, despite the block itself not having one. Currently, this only applies to hoppers, and is pretty much used only for allowing automation to interact with nest boxes. |
tfc:lit_by_dropped_torch |
Blocks that will start fires, if a torch entity is dropped on them. This includes pit kilns and log piles, but also highly flammable blocks such as leaves or thatch. |
tfc:mineable/propick |
Both these are empty by default, but provided for potential compatibility |
tfc:mineable/chisel |
Both these are empty by default, but provided for potential compatibility |
tfc:mineable/hammer |
Includes logs |
tfc:mineable/knife |
Both knives and scythes inherit from the vanilla hoe tag, which we repurpose as “sharp tools” |
tfc:mineable/scythe |
Both knives and scythes inherit from the vanilla hoe tag, which we repurpose as “sharp tools” |
tfc:mineable/glass_saw |
Includes glass blocks only |
tfc:mineable/hoe |
Unique tag used only for TFC hoes, which doesn’t inherit the vanilla hoe tag |
tfc:prospectable |
Blocks which can be found with the prospectors pick |
tfc:dirt |
The vanilla tag BlockTags#DIRT contains all dirt, grass, coarse dirt, and mud. These tags mostly only contain the respective TFC blocks and identical ones |
tfc:grass |
The vanilla tag BlockTags#DIRT contains all dirt, grass, coarse dirt, and mud. These tags mostly only contain the respective TFC blocks and identical ones |
tfc:coarse_dirt |
The vanilla tag BlockTags#DIRT contains all dirt, grass, coarse dirt, and mud. These tags mostly only contain the respective TFC blocks and identical ones |
tfc:farmlands |
Used for non-wild crop growth. |
tfc:paths |
All paths. |
tfc:mud |
The vanilla tag BlockTags#DIRT contains all dirt, grass, coarse dirt, and mud. These tags mostly only contain the respective TFC blocks and identical ones |
tfc:duff |
All duff. |
tfc:mud_bricks |
All mud bricks. |
tfc:clays |
Includes kaolin clay, both grass and clay block variants |
tfc:clays/kaolin |
Includes kaolin clay, both grass and clay block variants |
tfc:increases_soil_hydration |
Blocks that increase the hydration of farmland above. |
tfc:decreases_soil_hydration |
Blocks that decrease the hydration of farmland above. |
tfc:very_rich_farmland |
Farmland blocks by nutrient bonus |
tfc:rich_farmland |
Farmland blocks by nutrient bonus |
tfc:normal_farmland |
Farmland blocks by nutrient bonus |
tfc:poor_farmland |
Farmland blocks by nutrient bonus |
tfc:very_poor_farmland |
Farmland blocks by nutrient bonus |
tfc:anemone_plantable_on |
These are all used for various types of plants, as the block that they grow on. They can also be used during world generation, for blocks that these will spawn on (typically the difference between “grows on” and “plantable on”). |
tfc:tree_grows_on |
These are all used for various types of plants, as the block that they grow on. They can also be used during world generation, for blocks that these will spawn on (typically the difference between “grows on” and “plantable on”). |
tfc:wild_crop_grows_on |
These are all used for various types of plants, as the block that they grow on. They can also be used during world generation, for blocks that these will spawn on (typically the difference between “grows on” and “plantable on”). |
tfc:spreading_fruit_grows_on |
These are all used for various types of plants, as the block that they grow on. They can also be used during world generation, for blocks that these will spawn on (typically the difference between “grows on” and “plantable on”). |
tfc:bush_plantable_on |
These are all used for various types of plants, as the block that they grow on. They can also be used during world generation, for blocks that these will spawn on (typically the difference between “grows on” and “plantable on”). |
tfc:dry_plant_plantable_on |
These are all used for various types of plants, as the block that they grow on. They can also be used during world generation, for blocks that these will spawn on (typically the difference between “grows on” and “plantable on”). |
tfc:epiphyte_plantable_on |
These are all used for various types of plants, as the block that they grow on. They can also be used during world generation, for blocks that these will spawn on (typically the difference between “grows on” and “plantable on”). |
tfc:grass_plantable_on |
These are all used for various types of plants, as the block that they grow on. They can also be used during world generation, for blocks that these will spawn on (typically the difference between “grows on” and “plantable on”). |
tfc:sea_bush_plantable_on |
These are all used for various types of plants, as the block that they grow on. They can also be used during world generation, for blocks that these will spawn on (typically the difference between “grows on” and “plantable on”). |
tfc:halophyte_plantable_on |
These are all used for various types of plants, as the block that they grow on. They can also be used during world generation, for blocks that these will spawn on (typically the difference between “grows on” and “plantable on”). |
tfc:creeping_stone_plantable_on |
These are all used for various types of plants, as the block that they grow on. They can also be used during world generation, for blocks that these will spawn on (typically the difference between “grows on” and “plantable on”). |
tfc:creeping_plant_not_plantable_on |
These are all used for various types of plants, as the block that they grow on. They can also be used during world generation, for blocks that these will spawn on (typically the difference between “grows on” and “plantable on”). |
tfc:rabbit_raidable |
Crops that rabbits will eat / break. Includes cabbage and carrots. |
tfc:fox_raidable |
Crops / plants that foxes will eat and break. Only includes seasonal berries. |
tfc:pet_sits_on |
Pets like to troll their owners and sit on inconvenient blocks. |
tfc:monster_spawns_on |
In TFC, by default, monsters only spawn on natural blocks. This is to prevent the unfortunate case where a house is built with torches, which may go out, creating accidental mob farms. In general, we don’t want hostile mobs spawning elsewhere than underground |
tfc:consumes_tool_durability |
Blocks that when broken, always consume tool durability, even if these are instant-break (plants fall into this category) |
tfc:natural_regrowing_plants |
Blocks that will prevent natural growth nearby. This is used to prevent an area from overpopulating itself with plants. |
tfc:animal_ignored_plants |
Blocks that most animals will be able to move through without getting slowed, as would a player. |
tfc:bear_crawls_on |
Blocks that bears will use their ice-sliding animation on. |
tfc:clay_indicators |
Used in the Field Guide to display indicators in a multiblock |
tfc:salt_water_coral_plants |
Used in world generation to select random coral blocks. Separate from the vanilla tags because we don’t want to include vanilla coral blocks |
tfc:salt_water_corals |
Used in world generation to select random coral blocks. Separate from the vanilla tags because we don’t want to include vanilla coral blocks |
tfc:salt_water_wall_corals |
Used in world generation to select random coral blocks. Separate from the vanilla tags because we don’t want to include vanilla coral blocks |
tfc:halophyte |
Saltwater plants that generate in salt marsh biomes |
tfc:single_block_replaceable |
Single blocks that other features can safely destroy / replace |
tfc:tide_pool_blocks |
Decoration blocks that spawn in tide pools |
tfc:cancels_flood_fill_lake |
Blocks that cannot border a flood fill lake |
tfc:kaolin_clay_replaceable |
Blocks that can be replaced with kaolin clay |
tfc:powder_snow_replaceable |
Blocks that can be replaced with powder snow |
tfc:cold_ocean_blocks |
Blocks that underwater lava springs shouldn’t place on |
tfc:sea_stack_rocks |
Hardened rock blocks only. Used in worldgen to determine in what rock types sea stacks can generate. |
tfc:thermometer_readable |
Blocks that the thermometer will visually attach to. |
tfc:clock_readable |
Blocks which have functionality associated with the Clock block. |
Fluid Tags
| Tag Id | Function |
|---|---|
tfc:any_fresh_water |
Flowing or source fresh water. Contains minecraft:water, and river water |
tfc:any_infinite_water |
Flowing or source fresh water, salt water, or spring water. |
tfc:fresh_water |
The minecraft:water fluid. |
tfc:salt_water |
TFC’s saltwater fluid. |
tfc:infinite_water |
Sources for fresh, salt, and spring water. |
tfc:mixable |
Fluids that will mix together if they come in contact in the world |
tfc:hydrating |
Fluids that work to hydrate farmland, berry bushes, or other plants that query hydration |
tfc:alcohols |
All alcohols. |
tfc:molten_metals |
All molten metals. |
tfc:drinkables |
Drinkable fluids. |
tfc:ingredients |
Fluids used in recipes. |
tfc:usable_in_pot |
Fluids that can be in a firepit’s pot |
tfc:usable_in_jug |
Fluids that can be in a jug |
tfc:usable_in_wooden_bucket |
Fluids that can be in a wooden bucket |
tfc:usable_in_red_steel_bucket |
Fluids that can be in a red steel bucket |
tfc:usable_in_blue_steel_bucket |
Fluids that can be in a blue steel bucket |
tfc:usable_in_barrel |
Fluids that can be in a barrel |
tfc:usable_in_scribing_table |
Fluids that can be used in the scribing table |
tfc:usable_in_sluice |
Fluids that can flow through a sluice |
tfc:usable_in_ingot_mold |
Fluids that can be placed in an ingot mold |
tfc:usable_in_tool_head_mold |
Fluids that can be placed in a tool head mold |
tfc:usable_in_bell_mold |
Fluids that can be placed in a bell mold |
Item Tags
| Tag Id | Function |
|---|---|
tfc:foods/preserves |
Includes only unsealed preserves with fruit in them (not empty jars) |
tfc:foods/sealed_preserves |
Includes only sealed jars with fruit in them |
tfc:foods/jam |
Fruit extracted from an unsealed jar |
tfc:foods/jarred_food |
Food stored in jars |
tfc:foods/sealed_jarred_food |
Food stored in sealed jars |
tfc:foods/empty_jars |
Empty jars without contents |
tfc:foods/empty_jars_with_lid |
Empty jars that have lids |
tfc:foods/filled_jars |
Jars that contain food |
tfc:foods/jars |
Includes preserves, sealed preserves, and also empty jars (with and without lid) |
tfc:foods/sweeteners |
Items used to sweeten food |
tfc:soup_bowls |
Bowls that interact with soup pot recipes |
tfc:salad_bowls |
Bowls that interact with salad recipes |
tfc:usable_in_salad |
Items that are allowed in a salad |
tfc:usable_in_soup |
Items that can be used in soup |
tfc:usable_in_sandwich |
Items that can be used in sandwiches |
tfc:usable_in_jam_sandwich |
Items that can be used in jam sandwiches |
tfc:foods/can_be_salted |
Items that can be crafted with salt |
tfc:pig_food |
Food that pigs can eat |
tfc:cow_food |
Food that cows can eat |
tfc:yak_food |
Food that yaks can eat |
tfc:goat_food |
Food that goats can eat |
tfc:alpaca_food |
Food that alpacas can eat |
tfc:sheep_food |
Food that sheep can eat |
tfc:musk_ox_food |
Food that musk oxen can eat |
tfc:chicken_food |
Food that chickens can eat |
tfc:duck_food |
Food that ducks can eat |
tfc:quail_food |
Food that quail can eat |
tfc:donkey_food |
Food that donkeys can eat |
tfc:mule_food |
Food that mules can eat |
tfc:horse_food |
Food that horses can eat |
tfc:cat_food |
Food that cats can eat |
tfc:dog_food |
Food that dogs can eat |
tfc:penguin_food |
Food that penguins can eat |
tfc:turtle_food |
Food that turtles can eat |
tfc:frog_food |
Food that frogs can eat |
tfc:seal_food |
Food that seals can eat |
tfc:rabbit_food |
Food that rabbits can eat |
tfc:compost_greens |
Items that are considered green items by the composter |
tfc:compost_greens/low |
Low-value green compost items |
tfc:compost_greens/medium |
Medium-value green compost items |
tfc:compost_greens/high |
High-value green compost items |
tfc:compost_browns |
Items that are considered brown items by the composter |
tfc:compost_browns/low |
Low-value brown compost items |
tfc:compost_browns/medium |
Medium-value brown compost items |
tfc:compost_browns/high |
High-value brown compost items |
tfc:compost_poisons |
Items that poison compost, making it unusable |
tfc:small_fishing_bait |
Items that can be used as bait to catch small fish |
tfc:large_fishing_bait |
Items that can be used as bait to catch large fish |
tfc:holds_small_fishing_bait |
Fishing rods that can hold only small fishing bait |
tfc:holds_large_fishing_bait |
Fishing rods that can hold small or large fishing bait |
tfc:plants |
Plant items |
tfc:wild_crops |
Wild crop plants |
tfc:bamboo |
Bamboo items |
tfc:colored_wool |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_carpets |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_beds |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_banners |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_terracotta |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_glazed_terracotta |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_shulker_boxes |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_concrete_powder |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_candles |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_windmill_blades |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_raw_alabaster |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_alabaster_bricks |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_polished_alabaster |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_vessels |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:colored_large_vessels |
Colored Tags - These only include non-white versions of the item - this is mostly used for recipes that remove color, i.e. bleaching in a barrel. |
tfc:tool_racks |
Tool rack blocks |
tfc:scribing_tables |
Scribing table blocks |
tfc:sewing_tables |
Sewing table blocks |
tfc:sluices |
Sluice blocks |
tfc:looms |
Loom blocks |
tfc:barrels |
Tag for only TFC barrels, unlike c:barrels which includes vanilla type barrels |
tfc:twigs |
Twig items |
tfc:vessels |
Ceramic vessels |
tfc:unfired_vessels |
Unfired ceramic vessels |
tfc:fired_vessels |
Fired ceramic vessels |
tfc:large_vessels |
Large ceramic vessels |
tfc:unfired_large_vessels |
Unfired large ceramic vessels |
tfc:fired_large_vessels |
Fired large ceramic vessels |
tfc:molds |
Casting molds |
tfc:unfired_molds |
Unfired casting molds |
tfc:fired_molds |
Fired casting molds |
tfc:lamps |
Lamp items |
tfc:ore_pieces |
Ore piece items |
tfc:small_ore_pieces |
Small ore piece items |
tfc:water_wheels |
Water wheel blocks |
tfc:windmill_blades |
Includes all windmill blades that are capable of being placed on a windmill. |
tfc:axles |
Mechanical axles |
tfc:gear_boxes |
Gear box blocks |
tfc:clutches |
Clutch blocks |
tfc:support_beams |
Support beam blocks |
tfc:lumber |
Lumber items |
tfc:double_sheets/any_bronze |
Double metal sheets made of any bronze |
tfc:tools/sharp |
Used in loot tables to prevent dropping of certain items |
tfc:tools/large |
Large tools |
tfc:scraped_hide |
Used in advancements |
tfc:tools/stone |
Stone tools |
tfc:tools/copper |
Copper tools |
tfc:tools/bismuth_bronze |
Bismuth bronze tools |
tfc:tools/black_bronze |
Black bronze tools |
tfc:tools/bronze |
Bronze tools |
tfc:tools/wrought_iron |
Wrought iron tools |
tfc:tools/steel |
Steel tools |
tfc:tools/black_steel |
Black steel tools |
tfc:tools/red_steel |
Red steel tools |
tfc:tools/blue_steel |
Blue steel tools |
tfc:metal_ores |
Metal ore items |
tfc:mud_brick_items |
Mud brick items |
tfc:deals_slashing_damage |
Weapons that deal slashing damage |
tfc:deals_piercing_damage |
Weapons that deal piercing damage |
tfc:deals_crushing_damage |
Weapons that deal crushing damage |
tfc:glass_batches |
Glass batch items |
tfc:glass_batches_tier_2 |
Tier 2 glass batches |
tfc:glass_batches_tier_3 |
Tier 3 glass batches |
tfc:glass_batches_not_tier_1 |
Glass batches that are not tier 1 |
tfc:glass_blowpipes |
Blowpipes with glass batches |
tfc:all_blowpipes |
The union of tools/blowpipe and glass_blowpipes |
tfc:glass_powders |
Glass powder items |
tfc:glass_bottles |
Glass bottle items |
tfc:glass_potash |
Potash used for glassmaking |
tfc:high_quality_cloth |
High quality cloth items |
tfc:gem_powders |
Gem powder items |
tfc:ore_deposits |
Used by patchouli |
tfc:tannin_logs |
Logs that contain tannin |
tfc:fluxstone |
Flux stone materials |
tfc:firepit_kindling |
Items which are valid kindling for creating a Firepit with a fire starter. More kindling increases the chance of success. |
tfc:firepit_sticks |
Items which are valid sticks for creating a Firepit with a fire starter. A firepit requires three sticks to be created. |
tfc:firepit_logs |
Items which are valid logs for creating a Firepit with a fire starter. A firepit require one log, which will be immediately inserted as the first Fuel item of the Firepit. |
tfc:log_pile_logs |
Items which are able to be placed into a log pile |
tfc:pit_kiln_straw |
Items which are valid for the eight straw layers of a pit kiln |
tfc:pit_kiln_4_straw |
Items valid for four straw layers of a pit kiln |
tfc:pit_kiln_logs |
Items which are valid for the eight log layers of a pit kiln |
tfc:inefficient_logging_axes |
Axes that are 60% efficient at destroying logs |
tfc:can_be_lit_on_torch |
Items that can be lit using a torch |
tfc:rock_knapping |
Rock items that can be knapped |
tfc:clay_knapping |
Clay items that can be knapped |
tfc:fire_clay_knapping |
Fire clay items that can be knapped |
tfc:leather_knapping |
Leather items that can be knapped |
tfc:goat_horn_knapping |
Goat horn items that can be knapped |
tfc:quern_handstones |
Handstones that can be used in the quern |
tfc:sewing_dark_cloth |
Dark cloth used in sewing |
tfc:sewing_light_cloth |
Light cloth used in sewing |
tfc:sewing_needles |
Needles used for sewing |
tfc:firepit_fuel |
Items that are valid Fuels for the Firepit |
tfc:forge_fuel |
Items that are valid Fuels for the Charcoal Forge |
tfc:blast_furnace_fuel |
Items that are valid Fuels for the Blast Furnace |
tfc:blast_furnace_sheets |
Metal sheets used in the blast furnace |
tfc:blast_furnace_tuyeres |
Tuyeres used in the blast furnace |
tfc:usable_on_tool_rack |
Tools that can be placed onto a tool rack |
tfc:usable_in_powder_keg |
Items that are considered gunpowder for purposes of the powder keg |
tfc:usable_in_mold_table |
Items that can be used on a mold table |
tfc:minecart_holdable |
Items that can be placed in a Holding Minecart |
tfc:trip_hammers |
Items that can be used in a trip hammer |
tfc:welding_flux |
Flux used for welding metals |
tfc:scribing_ink |
Items that are allowed in the ink slot of a scribing table |
tfc:thatch_bed_hides |
Hides used to create a thatch bed |
tfc:bowl_powders |
Powders that can be placed in a bowl |
tfc:scraping_waxes |
Items used to wax surfaces during scraping |
tfc:fluid_item_ingredient_empty_containers |
Empty containers that can be filled with fluids |
tfc:disabled_monster_held_items |
Items that mobs will not spawn holding |
tfc:fox_spawns_with |
Items that a fox can spawn holding in its mouth |
tfc:carried_by_horse |
Containers that can be carried by a horse |
tfc:unfired_pottery |
Used in advancements |
tfc:metal_plated_blocks |
Used in advancements |
tfc:mob_feet_armor |
Foot armor that mobs may spawn wearing |
tfc:mob_leg_armor |
Leg armor that mobs may spawn wearing |
tfc:mob_chest_armor |
Chest armor that mobs may spawn wearing |
tfc:mob_head_armor |
Head armor that mobs may spawn wearing |
tfc:skeleton_weapons |
Items that skeletons can spawn holding |
tfc:stones/raw |
Raw stone blocks |
tfc:stones/hardened |
Hardened stone blocks |
tfc:stones/smooth |
Smooth stone blocks |
tfc:stones/smooth_slabs |
Smooth stone slabs |
tfc:stones/pressure_plate |
Stone pressure plates |
tfc:stones/loose |
Loose stone items |
tfc:dirt |
Dirt blocks |
tfc:grass |
Grass blocks |
tfc:coarse_dirt |
Coarse dirt blocks |
tfc:mud |
Mud blocks |
tfc:mud_bricks |
Mud brick blocks |
tfc:anvils |
Anvil blocks |
tfc:workbenches |
Workbench blocks |
tfc:aqueducts |
Aqueduct blocks |
tfc:fallen_leaves |
Fallen leaf blocks |
tfc:clay_indicators |
Blocks that indicate clay deposits |
Entity Tags
| Tag Id | Function |
|---|---|
tfc:hunts_land_prey |
Entities that are feared by land prey. Note that this tag does NOT add hunting functionality to an arbitrary entity. |
tfc:hunted_by_land_predators |
Entities that land predators will attempt to hunt |
tfc:ocean_predators |
Predators that live and hunt in the ocean |
tfc:hunted_by_ocean_predators |
Entities that ocean predators will attempt to hunt |
tfc:deals_slashing_damage |
Entities that deal slashing damage |
tfc:deals_piercing_damage |
Entities that deal piercing damage |
tfc:deals_crushing_damage |
Entities that deal crushing damage |
tfc:horses |
Horse-type animals |
tfc:destroyed_by_leaves |
Entities that are destroyed by falling leaves |
tfc:leashable_wild_animals |
Wild animals that can be leashed |
tfc:pests |
Small hostile creatures spawned during infestations |
tfc:universal_pests |
Spawned during infestations everywhere but the coldest biomes |
tfc:cold_pests |
Spawned during infestations in boreal climates |
tfc:desert_pests |
Spawned during infestations in dry climates |
tfc:tropical_pests |
Spawned during infestations in tropical climates |
tfc:hunted_by_cats |
Entities that cats will hunt |
tfc:hunted_by_dogs |
Entities that dogs will hunt |
tfc:small_fish |
Small fish entities |
tfc:ramming_animals |
Animals that attack by ramming |
tfc:bird_prey |
Birds that are hunted as prey. |
tfc:large_prey |
Large animals that are hunted as prey. |
tfc:not_rammed_by_rammers |
Entities that ramming animals will not target |
tfc:water_ambient |
Ambient creatures that live in water |
tfc:bears |
Bear animals |
tfc:canine_predators |
Predator animals from the canine family |
tfc:big_cats |
Large feline predators |
tfc:land_predators |
Predators that live and hunt on land |
tfc:water_creatures |
Creatures that live primarily in water |
tfc:amphibious_creatures |
Creatures that live both on land and in water |
tfc:dairy_animals |
Animals that can produce milk |
tfc:oviparous_animals |
Animals that lay eggs |
tfc:shearable_animals |
Animals that can be sheared |
tfc:rideable_animals |
Animals that can be ridden |
tfc:wild_prey_animals |
Wild animals that can be hunted as prey |
tfc:pets |
Tameable companion animals |
tfc:farm_animals |
Domesticated animals raised on farms |
tfc:animals |
All animal entities |
tfc:monsters |
Monsters in vanilla that we restrict to spawning underground |
tfc:spawns_on_cold_blocks |
Entities that can spawn on snow or ice |
tfc:turtle_friends |
Entities that turtles do not fear and will follow around curiously |
tfc:bubble_column_immune |
Entities which bubble columns do not move |
tfc:needs_large_fishing_bait |
Entities that require large fishing bait to be caught |