Tags
This page details all the tags that TFC adds, and uses for various functions. These have been separated out into Block Tags, Fluid Tags, and Item Tags.
Block Tags
Tag Id | Function |
---|---|
tfc:can_trigger_collapse |
Blocks which when mined will search a nearby area for potential blocks that can start a collapse. |
tfc:can_start_collapse |
Blocks which can form the epicenter of a collapse. Without a start, a collapse cannot occur. |
tfc:can_collapse |
Blocks which, once a collapse has started, can collapse as part of the destruction. Must also have a valid Collapse Recipe defined for this block. |
tfc:can_landslide |
Blocks which can landslide to below or adjacent blocks, and are affected by gravity. Must also have a valid Landslide Recipe defined for this block. |
tfc:supports_landslide |
Blocks which are not full blocks, but count as full blocks when determining if an adjacent block might support a block against landsliding. Blocks cannot landslide when they are supported on at least two sides. |
tfc:toughness_1 |
Blocks which are defined to have toughness 1 (Default for blocks without any tag is 0). Falling blocks are able to break non solid blocks with a equal or lesser toughness than the falling block. |
tfc:toughness_2 |
Blocks which are defined to have toughness 2 (Default for blocks without any tag is 0). Falling blocks are able to break non solid blocks with a equal or lesser toughness than the falling block. |
tfc:toughness_3 |
Blocks which are defined to have toughness 3 (Default for blocks without any tag is 0). Falling blocks are able to break non solid blocks with a equal or lesser toughness than the falling block. |
tfc:tree_grows_on |
Blocks which a tree is able to spawn on, during world generation. |
tfc:bush_plantable_on |
Blocks which many plants, including bushes, fruit trees, and seasonal plants are able to spawn on, during world generation. |
tfc:single_block_replaceable |
Single blocks which can be replaced during world generation by other features, such as single block plants or grasses. |
tfc:sea_bush_plantable_on |
Blocks which many underwater plants are able to spawn on, during world generation. |
tfc:creeping_plantable_on |
Blocks which creeping plants are able to spawn on, during world generation. |
tfc:thatch_bed_thatch |
Blocks which count as valid thatch blocks when trying to make a thatch bed. |
tfc:can_be_snow_piled |
Blocks which can be hidden by snow formation. Can include both single blocks and two-tall plant blocks. |
tfc:can_be_ice_piled |
Blocks which can be hidden by ice formation. Can include both blocks in the ice and immediately above (i.e. lily pads) |
tfc:breaks_when_isolated |
When surrounded on all sides by air blocks, this will pop off as an item upon being updated. |
tfc:lit_by_dropped_torch |
Blocks which, when a torch item entity is dropped on them, might start a fire atop them, |
tfc:charcoal_cover_whitelist |
Blocks that are automatically considered valid cover blocks by a charcoal pit. |
tfc:forge_insulation |
Blocks which serve as the five external insulation blocks of a forge. |
tfc:forge_invisible_whitelist |
Blocks that the forge will treat like air for the purposes of finding their chimney, for example crucibles |
tfc:bloomery_insulation |
Blocks that can be used in the bloomery`s main structure. |
tfc:blast_furnace_insulation |
Blocks that can be used in the blast furnace`s main structure. |
tfc:scraping_surface |
Blocks which can act as a flat surface for a Scraping Recipe to be performed on. |
tfc:can_carve |
Blocks that can be replaced by things like caves and ravines during world generation. |
tfc:logs_that_log |
Log blocks which can be felled as trees, using TFC`s tree chopping functionality. |
tfc:needs_stone_tool |
Blocks that need a stone tool to mine. |
tfc:needs_copper_tool |
Blocks that need a copper tool to mine. |
tfc:needs_bronze_tool |
Blocks that need a bronze tool to mine. |
tfc:needs_wrought_iron_tool |
Blocks that need a wrought iron tool to mine. |
tfc:needs_steel_tool |
Blocks that need a steel tool to mine. |
tfc:needs_black_steel_tool |
Blocks that need a black steel tool to mine. |
tfc:needs_colored_steel_tool |
Blocks that need a red or blue steel tool to mine. |
tfc:prospectable |
Blocks which can be found with the prospectors pick. When found, they will display a message with the translation key <block translation key>.prospected . |
tfc:converts_to_humus |
Blocks that, when covered in snow and melted in the spring, get replaced with a humus block. |
tfc:wild_crop_grows_on |
Blocks that wild crops can be placed or found on |
tfc:farmland |
Farmland blocks. Used in some checks for block placement. |
tfc:powder_snow_replaceable |
Blocks that can be replaced by patches of powder snow during worldgen. |
tfc:creates_upward_bubbles |
Blocks that create upward bubble columns above them when placed. Note that this tag alone is not enough to cause this functionality, this is only for pre-existing blocks. |
tfc:creates_downward_bubbles |
Blocks that create downward bubble columns. |
tfc:rabbit_raidable |
Blocks that rabbits will attempt to destroy |
tfc:fox_raidable |
Blocks that foxes will attempt to eat berries off of. This only applies to blocks that function like TFC berry bushes. |
Fluid Tags
Tag Id | Function |
---|---|
tfc:mixable |
Fluids that will mix together if they come in contact in the world. |
tfc:hydrating |
Fluids that hydrate farmland, berry bushes, and other growing things |
tfc:scribing_ink |
Fluids that can be used in the scribing table. |
tfc:usable_in_pot |
Fluids that can be in a firepit’s pot |
tfc:usable_in_jug |
Fluids that can be in a jug |
tfc:usable_in_wooden_bucket |
Fluids that can be in a wooden bucket. |
tfc:usable_in_red_steel_bucket |
Fluids that can be in a red steel bucket. |
tfc:usable_in_blue_steel_bucket |
Fluids that can be in a blue steel bucket. |
tfc:usable_in_barrel |
Fluids that can be in a barrel. |
tfc:usable_in_sluice |
Fluids that can flow through a sluice. |
tfc:usable_in_ingot_mold |
Fluids that can be placed in a ingot mold. (In TFC, all molten metals) |
tfc:usable_in_tool_head_mold |
Fluids that can be placed in a tool head mold. (In TFC, only tool metals) |
Item Tags
Tag Id | Function |
---|---|
tfc:thatch_bed_hides |
Items which when right clicked on two #tfc:thatch_bed_thatch blocks, will form a thatch bed. |
tfc:firepit_kindling |
Items which are valid kindling for creating a Firepit with a fire starter. More kindling increases the chance of success. |
tfc:firepit_sticks |
Items which are valid sticks for creating a Firepit with a fire starter. A firepit requires three sticks to be created. |
tfc:firepit_logs |
Items which are valid logs for creating a Firepit with a fire starter. A firepit require one log, which will be immediately inserted as the first Fuel item of the Firepit. |
tfc:starts_fires_with_durability |
Items which when right clicked, can start fires at the cost of durability like Flint and Steel. These items can then be used on most light-able TFC devices (firepit, forge, etc.). |
tfc:starts_fires_with_items |
Items which when right clicked, can start fires at the cost of the item itself like Fire Charges. These items can then be used on most light-able TFC devices (firepit, forge, etc.). |
tfc:extinguisher |
Items which can be used on a fire pit to put out the fire. |
tfc:log_pile_logs |
Items which are able to be placed into a log pile. |
tfc:pit_kiln_straw |
Items which are valid for the eight straw layers of a pit kiln. |
tfc:pit_kiln_logs |
Items which are valid for the eight log layers of a pit kiln. |
tfc:can_be_lit_on_torch |
Items which, when right clicked on a lit torch, can be lit into a torch themselves. |
tfc:firepit_fuel |
Items that are valid Fuels for the Firepit. |
tfc:forge_fuel |
Items that are valid Fuels for the Charcoal Forge. |
tfc:blast_furnace_fuel |
Items that are valid Fuels for the Blast Furnace. |
tfc:handstone |
Items that are valid hand stones for a Quern. |
tfc:scrapable |
Items that can be placed flat on a block, with a valid Scraping Recipe. |
tfc:knives |
Items that are knives |
tfc:hoes |
Items that are hoes |
tfc:hammers |
Items that are hammers |
tfc:chisels |
Items that are chisels. Required for chiseling functionality. |
tfc:flux |
Items that are usable as the catalyst ingredient for welding. |
tfc:tuyeres |
Items that can go in the Blast Furnace`s tuyere slot. |
tfc:rock_knapping |
Items that can be right clicked to knap, with a valid Rock Knapping Recipe. |
tfc:clay_knapping |
Items that can be right clicked to knap, with a valid Clay Knapping Recipe. |
tfc:fire_clay_knapping |
Items that can be right clicked to knap, with a valid Fire Clay Knapping Recipe. |
tfc:leather_knapping |
Items that can be right clicked to knap, with a valid Leather Knapping Recipe. |
tfc:axes_that_log |
Tools that can be used to fell entire trees, via TFC`s tree chopping functionality. |
tfc:bush_cutting_tools |
Tools that can be right-clicked on berry bushes to get cuttings from them. |
tfc:compost_greens |
Items that are considered green items by the composter. |
tfc:compost_browns |
Items that are considered brown items by the composter. |
tfc:compost_poisons |
Items that poison compost, making it unusable. |
tfc:usable_on_tool_rack |
Tools that can be placed onto a tool rack. |
tfc:usable_in_powder_keg |
Items that are considered gunpowder for purposes of the powderkeg. |
tfc:soup_bowls |
Items that can be transformed into soup. Typically bowls. |
tfc:salad_bowls |
Items that can be clicked to make salad. |
tfc:usable_in_salad |
Items that are allowed in a salad. |
tfc:scribing_ink |
Items that are allowed in the ink slot of a scribing table. |
tfc:sandwich_bread |
Items that are considered bread for the purposes of sandwiches. These items are weighted slightly differently in the bread nutrition calculation and also have a specific place in the bread crafting recipe. |
tfc:small_fishing_bait |
Items that can be used as bait to catch small fish. |
tfc:large_fishing_bait |
Items that can be used as bait to catch large fish. |
tfc:holds_small_fishing_bait |
Fishing rods that can hold only small fishing bait. |
tfc:holds_large_fishing_bait |
Fishing rods that can hold small or large fishing bait. |
tfc:can_be_salted |
Items that can be crafted with salt. |
tfc:pileable_ingots |
Items that can be added to ingot piles. In order to add another item to an ingot pile, it must (1) be in this tag, (2) have a metal defined with the ingot field matching said item, and (3) likely needs a properly loaded metal texture. |
tfc:pileable_sheets |
Items that can be added to sheet piles. In order to add another item to an sheet pile, it must (1) be in this tag, (2) have a metal defined with the sheet field matching said item, and (3) likely needs a properly loaded metal texture. |
tfc:fox_spawns_with |
Items that a fox has a small chance of spawning with in its mouth. |
tfc:mob_feet_armor |
Armor that monsters can spawn with on their feet. |
tfc:mob_leg_armor |
Armor that monsters can spawn with on their legs. |
tfc:mob_chest_armor |
Armor that monsters can spawn with on their chest. |
tfc:mob_head_armor |
Armor that monsters can spawn with on their head. |
tfc:mob_mainhand_weapons |
Items that monsters can spawn with in their main hand. |
tfc:mob_offhand_weapons |
Items that monsters can spawn with in their off hand. |
tfc:deals_slashing_damage |
Weapons that deal slashing damage. |
tfc:deals_piercing_damage |
Weapons that deal piercing damage. |
tfc:deals_crushing_damage |
Weapons that deal crushing damage. |
Entity Tags
Tag Id | Function |
---|---|
tfc:turtle_friends |
Entities that turtles do not fear and will follow around curiously. |
tfc:spawns_on_cold_blocks |
Entities that can spawn on snow or ice. |
tfc:destroys_floating_plants |
Entities that destroy floating plants on contact. Essentially, boats. |
tfc:bubble_column_immune |
Entities which TFC bubble columns do not move |
tfc:needs_large_fishing_bait |
Entities that need large fishing bait to catch. |
tfc:hunts_land_prey |
Entities that are feared by land prey. Note that this tag does NOT add hunting functionality to an arbitrary entity. |
tfc:hunted_by_land_predators |
Entities that land predators will attempt to hunt. |
tfc:vanilla_monsters |
Monsters that are prevented from spawning on the surface. |
tfc:deals_slashing_damage |
Entities that deal slashing damage. |
tfc:deals_piercing_damage |
Entities that deal piercing damage. |
tfc:deals_crushing_damage |
Entities that deal crushing damage. |